Tavis over at TGC has been really helpful trying to help me diagnose the problem with the prototype cards I received from them...but I'm still not sure we've got an answer.

He's saying it is image quality issues but I'm not convinced.

I've been thinking about the artistic style of the cards and have decided that for the prototype/play test versions, it might be better to go with a more plain style anyway.  Really, I envision the cards ultimately being produced in many different styles...so for this first run I could go with a plain vanilla version.

Hopefully, cutting down on the image complexity will help me figure out if it really is an image quality issue.



Leave a Reply.